To Abstract

Personal Project
Animation / Illustration


Sound Design by David Kamp

In a series of explorations, this short aims to connect reality and abstraction through animation in an attempt to understand what it means "to abstract".

This series started from the desire to bridge the gap between abstract art and reality. Normally when faced with an abstract image our mind must extrapolate from the reduced artwork in order to reconstruct the original subject it was created from. Each of the individual animations tackles a different form of abstraction and stitches it together with its source.

To abstract is to simplify.
To abstract is to exaggerate.
To abstract is to shape.
To abstract is to reduce.

To abstract is to probe.
To abstract is to emote.
To abstract is to personify.
To abstract is to distort.

To abstract is to abstract.
Credits
Design
Animation
Sound Design
Ross McCampbell
Ross McCampbell
David Kamp

IBM Leadership

Buck Design
Animation
Buck invited me to work as an animator with their extremely talented team for an IBM project. Forty shots were created to highlight key moments from expert testimonies about IBM’s Cognitive platforms. Below are some of the pieces I animated.
“Digital is not the destination.”
“A cognitive bank can outmaneuver today’s market.”

“Cognitive experiences can scale.”

“When people no longer want to own stuff, how do you sell them stuff?”
“Create new experiences and you create new revenue opportunities.”

Montage of the project by Buck.
Credits
Directed by
Buck
Executive Creative Director
Orion Tait
Executive Producer
Anne Skopas
Producer
Anabella Zubillaga
Production Coordinator
Alexi Yeldezian
Production Intern
Sarah Berry

Creative Director
Jon Gorman
Ben Langsfeld
Daniel Oeffinger
Art Direction
Nicolo Bianchino
Ben Hill
Design
Nicolo Bianchino
Andreas Bjoern Hansen
Kimberly Dulaney
Ben Hill
Jon Gorman
Stephen Kelleher
Ben Langsfeld
Ross McCampbell
Daniel Oeffinger
Chris Phillips
Federico Reano
Animation
Nicolo Bianchino
Andreas Bjoern Hansen
Rocio Cogno
Trentity DeWitt
Daniel Dickheiser
Ben Hill
Jon Gorman
Ben Langsfeld
Ross McCampbell
Daniel Oeffinger
Alex Perry
Chris Phillips
Federico Reano
3D Modeling
Arvid Volz
Compositing
Nicolo Bianchino
Andreas Bjoern Hansen
Jon Gorman
Ben Hill
Alex Perry
Carly Senora
Wei Shen Wang
Lighting
Ben Langsfeld
Ana Luisa Santos
Chris Phillips
Set Fabrication
Janet Kim
Stop Motion Director
Jon Gorman
Stop Motion DP
Anibal Hernandez
Set Assistant
Harry Summers

Day for Night 2017

Work Order
Design and Animation
Work-Order invited James Zanoni and I to be a part of their annual festival, Day for Night. Together, James and I developed a visual toolset to be used for branding, promotion, and live performances at the festival.




Signals

Leading up to the festival a series of teaser videos were released on Instagram to build up hype.

Lineup Release

Promotional video for the festival’s lineup. Edited by Work-Order.

2017 Recap

Recap of the event’s performances, installations, and guests. Edited by Work-Order.

Credits
Directed by
Work Order
Executive Creative Director
Kiffer Keegan
Design
Ross McCampbell
James Zanoni

Animation
Ross McCampbell
James Zanoni

Cel Animation

Personal Project
Design / Animation
Was/Am
Decriminalization
Memory Decay
Forest for the Trees
Our Life in the Petri Dish
Alienation
Life is Constantly Unfolding
Memories
Human Limits


That Summer Feeling

Ziggy Monospace

Personal Project
Design / Typography
Ziggy Monospace is a typeface from the retro future, inspired by classic science fiction novels.




© 2019 Ross McCampbell
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